Event Listings

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Event Id:A001
Name:Final Destiny
GM(s):Robert Lamm
System:Pathfinder
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Saturday: 9AM
The lich Antinus has made good on his threat; the world is ending. Using you as unwitting pawns, the black-hearted fiend has gotten everything he wants and more. The D'ar Sidhe claim they know how to stop Antinus and prevent the destruction of the world, but can you trust them? Can a cult that wanted to end the world really want to save it now? After so many battles can you stand by their side? Do you have a choice?
Event Id:A002
Name:Plunder and Peril
GM(s):Kirk Toczydlowski
System:Pathfinder 1st Edition
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Friday: 9AM
Friday: 2PM
Friday: 8PM
Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires the PCs on as crew to help her assemble the magic key that will open the door to Redclaw's treasure... and the ancient cyclops stronghold in which it's hidden! Can the PCs survive long enough to claim their share of the lost loot, or will their enemies—or their allies—send them to a watery grave?
Event Id:A003
Name:Against the Dark
GM(s):Rich Mercer
System:Fate Accelerated
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Saturday: 2PM
Something is coming , and the children are in danger. For as long as the Nightmare has come for the young, The Toys have guarded them. As a toy of the Abernathy home, you must make sure no monsters abduct Sam and Katie, your charges.
Event Id:A004 - 18+ only
Name:The Village of Blanks
GM(s):Rich Mercer
System:The Orphan System
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Saturday: 8PM
A group of young ponies, to celebrate their last year in friendship school, head into the Everfree Forest for a camping trip. Nothing could possibly go wrong...
Event Id:A005 - 18+ only
Name:Lamantations of the Gingerbread Princess
GM(s):Rich Mercer
System:Lamantations of the Flame Princess
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Friday: 8PM
Wanted: Group of traveling problem-solvers, with a lean towards violence to find a group of missing halfling serfs, for immediate return to Svarvinton due to tax evaision. Reward: Great. By order of His Royal Highness, King Connolly IV
Event Id:A006 - 18+ only
Name:The Sweetest Way to Die
GM(s):Ramzy
System:Call of Cthulhu
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Sunday: 12AM
Jan. 15, 1919 Aboard the USS Nantucket, a training ship of the Massachusetts Nautical School. A large dark shape moving in Boston Harbor is observed by the cadet officer of the day, the shape disappears in the area of playground pier. The Lieutenant Commander H. J. Copeland of the USS Nantucket receives the report and discounts it as nonsense, chalking it up to the unusual heat level affecting the inexperience of the recruit on his first time as officer of the day. Sugar, it's hot today, So very hot today. Can you feel it? Can you smell it? Sugar, there is something, Sugar, there is something you don't see every day Sorry you came, sorry you tried. Sorry you had to find the sweetest way to die.
Event Id:A008 - 18+ only
Name:Noir World
GM(s):Niko Diaz
System:Noir World
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Saturday: 8PM
Noir World is film noir as powered by the Apocalypse. Around your table you'll choose from 20 Roles, create relationships between them, build a City, and maybe solve a Crime, all while trying to create the best Movie possible. It's powered by the Apocalypse, the same mechanics found in Apocalypse World, Dungeon World, Headspace, and Monsterhearts, but it's different - there's no one single person acting as a GM. Here, everyone will have a chance to be the Director, everyone is the GM.
Event Id:A009
Name:Sucrose Park
GM(s):Rich Mercer
System:Monsters and other Childish Things
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Friday: 9AM
Whaddup, Cool kids! Somethings going wrong down at Sucrose Park, Las Vegas' #1 amusement park. With an evil cult, missing children, and the parks mascot Rad Rat, you'll have plenty to keep you busy, if you stop riding rides to investigate that is!
Event Id:A010
Name:Darkest Dungeon World: Into the Weald
GM(s):Rich Mercer
System:Dungeon World
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Sunday: 2PM
A diseased swamp filled with evil simmering in the very water. I need you to delve deep into the Weald, and bring back any heirlooms that may have been lost there. If you can eradicate some of the foul beasts that dwell there, all the better.
Event Id:A011 - 18+ only
Name:Ride the Meat Bicycle
GM(s):Niko diaz
System:Dread
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Saturday: 12AM
Life is hard for a psycho, sawing through the bones of unsuspecting bystanders and then setting them on fire is hard work. But at least these psychos have a great fort! ..wait what’s that on the horizon? … wait is that one of those vault hunters? OH &%$@ THERE ARE FOUR OF THEM?!? LOCK DOWN THE BASE AND FOR GOD SAKE PROTECT OUR MEAT BYCICLE!
Event Id:A012 - 18+ only
Name:RED NOSE DOWN :
GM(s):Ramzy
System:Call of Cuthulhu
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Saturday: 2PM
RED NOSE DOWN: Mr. K has called you to his lodge and informs you that Santa’s sleigh is down! You have been sequestered to recover his sleigh and team. Here is what we know. At 18:07 we, received a communication from maintenance team mistletoe, the team has run into some turbulence. At 18:09 we received an S.O.S. call that they were going down. At 18:10 all we received a communication all we got was a maniacal laughter then static. We believe the incident occurred as they were flying over the island of misfit toys.
Event Id:A013 - 18+ only
Name:Ramzy
GM(s):Futurama /REDACTED/
System:FATE
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Saturday: 9AM
Good news everyone! There will be a Futurama game this year. The list of characters will include Philip J. Fry, Turanga Leela, Professor Hubert J. Farnsworth, Doctor John Zoidberg, Bender Bending Rodriguez and Lord Nibbler. Richard Nixon's Head has a top secret job for The Planet Express Ship team. You will be heading to /redacted/, and delivering to /redacted/. It shouldn’t be dangerous it should be a simple in and out job. “My story is a lot like yours, only more interesting ‘cause it involves robots.”
Event Id:A014
Name:Burning Bridges
GM(s):Douglas M. Akin
System:Battletech
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Saturday: 8PM
In December 3072, the 1st Sharpshooters is recovering on Galetea when the Word of Blake attack, now the Sharpshooters must stop the Blakist invasion.
Event Id:A015
Name:Will of Steel
GM(s):Douglas M. Akin
System:Battletech
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Friday: 8PM
In December 3072, the Lyran Alliance gathers its forces in an attempt to retake the capital of Tharkad. Can the 1st Sharpshooters assist the Allied forces against the Word of Blake forces.
Event Id:A016
Name:Heroes of Altamira - Ep. 18 - Finessing the Queen
GM(s):John Sussenberger
System:7th Sea
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Saturday: 8PM
It’s taken some time, but finally the pieces are all coming together. However, when the upstart Queen rebels, an example must be made.
Event Id:A017
Name:Tiamat: The Greatest Adventurer
GM(s):John Sussenberger
System:5th Edition D&D
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fri sat sun
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Sunday: 2PM
I Think I'm a Clone Now Tiamat wakes up find that a clone of herself has been doing good deeds and bringing hope to children everywhere. Can she stop her good self and make sure that all mortals quake in fear of her mighty terror?
Event Id:A018
Name:Dawn of Defiance - The Queen of Air and Darkness
GM(s):John Sussenberger
System:In a Galaxy Far Far Away
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Friday: 8PM
Sunday: 9AM
The search for the truth continues. Darga the Hutt, fleeing his palace on Cato Neimoidia, has traveled to the planet Bespin to seek refuge. Bespin, home to the famous resort and mining outpost known as Cloud City, remains free of Imperial rule for the time being, and the city teems with criminals and gamblers. Meanwhile, intrepid heroes working with the Alderaanian Resistance travel to Bespin to find the Hutt and learn more about his dealings with the Galactic Empire . . .
Event Id:A019
Name:Heroes of Altamira - Ep. 17 - One More Favor
GM(s):John Sussenberger
System:7th Sea
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Saturday: 2PM
An absent-minded Professor in need of heroes, newly-redesigned lanterns, villainous bandits in the dark, and a growing mystery. Come on. This is getting ridiculous!
Event Id:A021
Name:Dark Hills
GM(s):Andre Kruppa
System:Lucid Dreams Role-playing Engine
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Saturday: 8PM
As the summer of 922 waxes it is difficult in the former Danelaw re-taken from the pagan Danes by Aethelflaed, the Lady of Mercia. Your band of thanes and retainers are on the trail of kidnappers heading into the hills of the Shire of Derby. Ahead await brooding peaks and dales said to be home to giants, fairies, shadow walkers, and ghosts. You must reclaim your folk! [Immersive play with lighting and sound! - with DarkPhoenixEvents.com] [Ends 1AM]
Event Id:A022
Name:Kith and Kine
GM(s):Andre Kruppa
System:Cthulhu Invictus
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Saturday: 2PM
Your band has been dispatched to Britannia on a vital diplomatic mission. The Autirellauni tribe, whose chief is the noble Titus Flavius Nectoprastus and whose silver mines feed the hungry empire, seems to be having trouble with a growing barrow cult nearby. Diplomacy is vital as the last thing the empire needs is a tribal uprising with the legions engaged to the north! [Immersive play with lighting and sound! - with DarkPhoenixEvents.com] [Runs until 6:30pm]
Event Id:A023
Name:Dark Hills
GM(s):Andre Kruppa
System:Lucid Dreams Role-playing Engine
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Friday: 8PM
As the summer of 922 waxes it is difficult in the former Danelaw re-taken from the pagan Danes by Aethelflaed, the Lady of Mercia. Your band of thanes and retainers are on the trail of kidnappers heading into the hills of the Shire of Derby. Ahead await brooding peaks and dales said to be home to giants, fairies, shadow walkers, and ghosts. You must reclaim your folk! [Immersive play with lighting and sound! - with DarkPhoenixEvents.com] [Ends 1AM]
Event Id:A024
Name:The Croaking Fame
GM(s):Matthew Timmins
System:Dungeon Crawl Classics
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Friday: 8PM
The temple of the vile Lord of Amphibians squats abandoned in its putrid marshes. Your band of adventures stands ready to brave the hideous tabernacle in search of treasure and glory. An old fashioned dungeon crawl, this game is festering with traps, treasure, and troglodytes!
Event Id:A025
Name:Low Life
GM(s):Matthew Timmins
System:Savage Worlds
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Sunday: 2PM
A gazillion years in the future, Mutha Oith has endured every disaster imaginable and been reduced to a craptastic world of mud and muck. All the pretty and noble critters are dead, their smelly shoes filled by evolved worms and cockroaches, sentient piles of goo, angry snack cakes, and butt-ugly mutants. But there's still evil to thwart, things to kill, and stuff to steal, so grab your poo-flinger and your Big Ass Cleaver (tm) and get to it! This. game is rated GC (gross and childish)
Event Id:A026
Name:Moonglow
GM(s):Andre Kruppa
System:Call of Cthulhu (7th Ed)
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Friday: 2PM
Your team is set to relieve the crew of Moonbase Shackleton, at the rim of the gargantuan Shackleton Crater, for six months of duty. Harvesters work the surface of the perpetually dark titanic crater collecting and processing water-ice and minerals, with the precious Helium-3 being shipped to Earth orbit. Oddly your departure date was suddenly moved up two weeks, the Flight Engineer was replaced, and then you were told the base is out of contact. [Immersive play with lighting and sound! - with DarkPhoenixEvents.com] [Runs until 6:30pm]
Event Id:A027
Name:Mystery of Skull Island
GM(s):Robert Lamm
System:Savage Worlds Deluxe
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Saturday: 2PM
Allan Quatermain shuffled through the files on his desk. Germany's Chancellor was keeping the League extremely busy. Most of his regulars were already on assignment. It was time to bring in some outside help. After some time, he had the possibilities narrowed down to a short list of candidates. He contemplated the two folders through a haze of cigar smoke. Either team on its own would probably fail. Finally coming to a decision, he called for his assistant. Drawing on his cigar, he once again studied the scribbled map. Skull Island. Leave it to pirates to use such a dramatic name. He sighed. "Dr. Jones, I hope you and the O'Connells can get along. It's going to be a long trip."
Event Id:A028
Name:SCP-[Pending]: Cave Town
GM(s):Robert Lamm
System:Savage Worlds Deluxe
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Friday: 2PM
"Pursuant to SCP-140 Addendum-e: After the incident on ██-██-20██ at [DATA EXPUNGED] dig site resulting in over ███ casualties, all Foundation archaeologists excavating sites of suspected Daevite artifacts or ruins are to be accompanied by a fully armed security team." Mobile Task Force Omicron-12 ("Bad Boys") has been assigned security duties over a group of researchers. The eggheads are digging into the buried remains of a town supposedly older than recorded history. Because some Nervous Nelly found carvings that appear related to a few Daevite symbols, we get to babysit. Looks like we get to stand around looking impressive while absolutely nothing happens for the next three weeks. Gear up, Bad Boys! It's time for a boring-ass patrol under a hot desert sun in full kit!
Event Id:A030 - 18+ only
Name:Part of Their World
GM(s):Joe Pandolph
System:Call of Cthulhu
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Friday: 2PM
While heading to Tahiti to make astronomical observations of the 1769 Transit of Venus, the passengers and crew of the SS Aphrodite Ascending find themselves shipwrecked on an uncharted island. Can they escape the island's perils or will they fall under the thrall of the island's mysterious inhabitants?
Event Id:A031
Name:The Princess and the Unicorn
GM(s):Joe Pandolph
System:Call of Cthulhu
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Friday: 8PM
During a snowy January evening, millionaire Mortimer Raven-Smythe reveals his latest acquisition, a mysterious sculpture known as the Princess and the Unicorn and believed to be a relic of a the lost Pacific civilization of Mu.
Event Id:A032
Name:Cthulhu-dooby-doo: Deep Blue Harvest
GM(s):Joe Pandolph
System:Call of Cthulhu
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Saturday: 2PM
Mystery Incorporated has been invited to the set of the latest film by their old friend H. P. Munchcraft in order to investigate strange occurrences that are disrupting the production. Looks like it's time to solve another mystery.
Event Id:A033
Name:The Girl in the Tower
GM(s):Joe Pandolph
System:Call of Cthulhu: Dark Ages
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Saturday: 8PM
Following a particularly harsh autumn, a small group from the village of Miskboro seeks help from the Girl in the Tower, a mysterious woman who is said to bestow favors on those who complete her peculiar quests.
Event Id:A034 - 18+ only
Name:Peril at the Perfect Princess Pizza Party Palace
GM(s):Tony Noto
System:Happiest Apocalypse on Earth
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Sunday: 2PM
One of the most popular attractions in Mouse Land is the Perfect Princess Pizza Party Palace. There are 7 Princesses that guests can meet, and of course there's pizza! When Princess Marigold is found dead, the employees at the Palace will have to move fast to solve this mystery, less they draw the ire of The Great Mouse...
Event Id:A035
Name:The Battle For Dawn Castle
GM(s):Tony Noto
System:Legend Of The Five Rings 5th ed
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Sunday: 9AM
Dawn Castle has been retaken, and the emperor has commanded that each clan send samurai to help defend it. The Samurai who shows the most honor and valor in the coming assault will have his clan rewarded with the land the castle entails...of course, not every family has that particular agenda in mind...
Event Id:A036
Name:Redcloaks: A Magical Spinoff to an Absurd Tale
GM(s):Tony Noto
System:Fate Accelerated
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Sunday: 12AM
Rejects, Losers, Expellees. These are the names that best describe you! washed out from Hogwarts, you now work as Hagrid's assistants. Hagrid is away colleting a new magical creature, so you've been gifted with a very important task, Bringing the Boy Who Lived, Harry Potter, his Hogwarts acceptance letter! Surely not even YOU can fail such a simple task... (If you cannot get a ticket to this event but wish to play, just show up!) *Wands required. Tony won't let you cast spells unless you have one.*
Event Id:A037
Name:Wilderness Scouts: Badges!!
GM(s):Tony Noto
System:Tales From The Loop
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Saturday: 8PM
Jamboree is Coming! and the Wilderness scouts are two badges short of being allowed to go!! Luckily they are have an emergency camping trip to try to earn such exciting badges as: Cryptidzoology Astrology Advanced Quantum Particle Physics If they can earn two of those badges, they get to go to Jamboree! Hopefully the new scout leader will help, though we can't help wonder what happened to the old one...
Event Id:A038
Name:Starfinder: Guardians of the Galaxy
GM(s):Tony Noto
System:Starfinder
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Saturday: 9AM
Starlord has been arrested under some pretty crazy circumstances! he and a few other prisoners are planning a prison break, and if they can pull that off, they might just wind up having to save the Galaxy, the Golarion System will never be the same! Dance Contest not included.
Event Id:A039
Name:Order of The Blue Plate
GM(s):Tony Noto
System:Fantasy AGE
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Saturday: 2PM
So what if you're a little...on in years? Who says you're too old to be an adventurer? except for the guilds, and the doctor, and the king, and your grandkids.... The Kingdom needs saving as your old nemesis has turned himself into a fearsome liche! save the Kingdom one last time, and show those young Whippersnappers who's boss!
Event Id:A040 - 18+ only
Name:Locke & Key: Lovecraft Is A Place For Children
GM(s):Tony Noto
System:Orphan System
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Saturday: 12AM
The Orphans at the Locke Home For Children are going to have a scavenger hunt! Keys with mysterious powers litter the property, and there's a way to make new keys!! If the children can only find the right keys to get down to the mine below. A fun game for children completely devoid of ravenous wolves and shadow monsters....
Event Id:A041
Name:Pathfinder: Age of Ultron
GM(s):Tony Noto
System:Pathfinder
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Friday: 2PM
After Defeating Loki last year, The Man of Iron: Tony Stark, has designed a golem to keep Golarion Safe! Surely nothing will go wrong (James Spader not included)
Event Id:A042 - 18+ only
Name:Image of An Angel
GM(s):Tony Noto
System:Call of Cthulu
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Friday: 8PM
When Daniel Brisco took his own life, those around him were shocked. Now many of these people have gathered to open his room up for the first time since that tragic event Each character has a reason to know what happened, and the guilt might just eat them alive...
Event Id:A043
Name:Orcs In Love!
GM(s):Anthony Noto
System:Fiasco
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Friday: 9AM
Join a Mostly Improvisational Game surrounding an orc tribe right before (and during!) the Big Event!
Event Id:A044
Name:The Templar Scouts and the Golden Nug
GM(s):Angela Spirdione
System:Dragon AGE
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Saturday: 8PM
A group of young would-be adventurers, calling themselves the Templar Scouts, beg and plead with the local Knight-Captain to train them. Tired of being pestered unendingly, the veteran Templar agrees. There is an air of excitement over the group as they set up camp in the Kocari Wilds. It's been years since the last Blight, so it should be an easy trip for untrained youth, and an exasperated Templar.
Event Id:A045
Name:Tales from the Wild Blue Yonder -Chapter Two
GM(s):Angela Spirdione
System:Lady Blackbird
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Saturday: 2PM
Over the planet of Haven, an Imperial warship, half- a-kilometre long and heavily armed, lies still and unresponsive. Her shadow falls across continents. The Trade Union are spooked. They'll blow the ship to pieces; try to forget it ever existed. But there were people on that ship, soldiers and prisoners, and enough weaponry to equip an army. So a rag-tag band approaches the ship in a cheap and collapsing boat. One searches for friends, another for adventure. One looks for love and one looks for profit. One looks for answers.
Event Id:A046
Name:Tales from the Wild Blue Yonder -Chapter One
GM(s):Angela Spirdione
System:Lady Blackbird
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Friday: 8PM
Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover: the pirate king Uriah Flint. However, just before reaching the halfway point of Haven, The Owl was pursued and captured by the Imperial cruiser Hand of Sorrow, under charges of flying a false flag. Even now, Lady Blackbird, her bodyguard, and the crew of The Owl are detained in the brig, while the Imperial commander runs the smuggler ship’s registry over the wireless. It’s only a matter of time before they discover the outstanding warrants and learn that The Owl is owned by none other than the infamous outcast, Cyrus Vance. How will Lady Blackbird and the others escape the Hand of Sorrow? What dangers lie in their path? Will they be able to find the secret lair of the pirate king? if they do, will Uriah Flint accept Lady Blackbird as his bride? By the time they get there, will she want him to?
Event Id:A047
Name:Boston Xcrawl
GM(s):Joel Sussenberger
System:D&D 5e
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Saturday: 2PM
Bang out and ship up to Boston! Ladies and gentleman, it's the game that turns brass dragons green with envy, Xcrawl! Xcrawl is where dungeons hack and slash goes prime time and sells advertising space on the cooling corpses of your enemies. The BostonCrawl is the first full-lethal event of its kind to be held in Beantown, and the locals are taking it very seriously. Get ready for DJ Molly Militia's undead redcoats, the Hockey Stick of Doom, and a creature that is equal parts devastating and dangerous and wicked refreshing- The beer golem!
Event Id:A048
Name:Mars Needs Warrior Princesses
GM(s):Joe Pandolph
System:Call of Cthulhu
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Sunday: 2PM
In the distant future, Thea Carter, a Princess of Mars, leads her freedom fighters against the forces of the Elder Tyrants, who came to finish the mission of conquest that they began millennia ago. Can an ancient signal be the key to freedom that Thea and her allies need?
Event Id:A049
Name:Tower of the Lost
GM(s):D.B. Poirier
System:THUNDER
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Saturday: 2PM
Character levels: 5th Deep in the city of Firthguard stands the ancient Tower of the Lost. A structure of a time long past and a civilization long forgotten. Within, it is said, dwells creatures and artifacts of powerful and evil origins. For the safety of the city, the tower has been magically sealed for a millennium. Recently, the tower gates were breached by a commando team of humanoids. There is little doubt of their motivations and intent. You have been asked to enter the tower and neutralize the intruders by any means necessary and to verify that none of the artifacts have been taken. Few who have entered the Tower of the Lost have ever returned, those who did emerged utterly insane!
Event Id:A050
Name:Heroes of Altamira - Ep. 18 - Finessing the Queen
GM(s):Patrick Fitzgerald
System:7th Sea
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Friday: 8PM
It’s taken some time, but finally the pieces are all coming together. However, when the upstart Queen rebels, an example must be made.
Event Id:A051
Name:We're not in Kansas Anymore...
GM(s):Daniel Hagan
System:Tales From The Loop
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Saturday: 2PM
Sunday: 2PM
A bright flash of light and large boom woke me from my slumber, my brother slept like a rock through it. Looking out into the pitch black of night, I could only see the green glow of the Towers fade in the distance. Little did I know that marked the beginning of a very interesting and exciting few days…
Event Id:A052
Name:Heroes of Altamira - Ep. 17 - One More Favor
GM(s):Patrick Fitzgerald
System:7th Sea
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Friday: 2PM
An absent-minded Professor in need of heroes, newly-redesigned lanterns, villainous bandits in the dark, and a growing mystery. Come on. This is getting ridiculous!
Event Id:A053
Name:Curtain Call: A Sharn Adventure
GM(s):Kevin Rett
System:Dungeons and Dragons 5E
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Saturday: 2PM
Sunday: 2PM
A paying job in Sharn to find out what happened to a missing noble turns into a myriad of street chases, personal grudges, spy agencies, cultists, and charlatans as you take an exciting tour through the City of Towers.
Event Id:A054
Name:Of Flesh and Steel
GM(s):Daniel Hagan
System:Things From The Flood
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Saturday: 8PM
Sunday: 9AM
When the Teens find a local kid dead, they soon find themselves in the center of a mystery threatening the whole town of Boulder City. What's causing the strange dreams? And who are these strange robots guarding the bunker?
Event Id:A055
Name:Good Start - Rags to Riches
GM(s):Sarge
System:D&D 5E
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Friday: 9AM
The Miserable Orphans have had their lives flipped and turned upside-down by the college of wizards and their DOMT experiments. Now they will travel across the kingdoms to claim their castle and start a new life. Adventure! Excitement! Pest Control! Featuring the WhoAmI? Level 0 to 1 advancement feature.
Event Id:A056
Name:Escape the Rock
GM(s):Sprack
System:Warhammer 40k Wrath & Glory
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Saturday: 8PM
Can you survive the world of Warhammer 40,000 can you free your ship kill the green skins and escape the rock!
Event Id:B003
Name:New Bedford
GM(s):Patrick Fitzgerald
System:New Bedford
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Saturday: 2PM
New Bedford returns us to the days when that city grew rich from the oil of whales! A 4-player worker-placement game that has you preparing your ships to go out and bring home the great whales while building up the city to better capitalize on them!
Event Id:B004
Name:Firefly: Scavenger Hunt
GM(s):Aaron
System:Firefly Board Game
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Saturday: 9AM
It's like a race, but with more double dealing. Buy, steal, bribe, con, and blast your way to victory. Get all the puzzle pieces, your ship, and yourself, to the finish line before your competition does, or does you in.
Event Id:B005
Name:Space Hulk: Honor of the Chapter House
GM(s):Aaron
System:Space Hulk
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Sunday: 9AM
Fast and easy game play to get the blood pumping early in the morning. No knowledge of the game mechanics required: The Chapter Chaplain brought 2 squads with him to investigate the Hulk that materialized 2 days ago. He also brought the Emperor's Chalice, a sacred relic stained with the blood of the emperor himself. That was a grave mistake! A transmission from the Chaplain was received an hour ago, something about "Gene Stealers" and "Hiding the Chalice so all humanity isn't lost", and he hasn't been heard from since. The Chaplain is expendable; the Chalice is not.
Event Id:C001
Name:Star Realms Tournament
GM(s):David Logvin
System:Star Realms
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Saturday: 9AM
Come play Star Realms, a great deck-building game. Join a casual tournament for new or experienced players, using the original core and Colony Wars sets
Event Id:L001
Name:The Ravenwood Masquerade Murder
GM(s):Robert Lamm
System:Murder Mystery
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Sunday: 2PM
Bloodworth Falls is an isolated town full of scandal, blackmail, and deceit. The townsfolk bicker in the streets, and many believe the local government to be corrupt. Nevertheless, the mayor is hosting a mysterious masquerade ball in the old Ravenwood Castle, and the tickets to the event have sold out in record time. The townspeople are curious to find out why the mayor would put effort into doing something positive in this town of gloom, but all are eagerly hunting for the perfect mask. You are worried what will happen on this night when toxic people gather at the castle. You are alarmed, as you didn't purchase your ticket - it was placed in your mailbox in an unmarked envelope. Somebody wants you there, but you don't know why.
Event Id:L002 - 18+ only
Name:Hitman 2019
GM(s):The Handler
System:NONE
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Saturday: 12AM
Saturday: 9AM
Saturday: 2PM
Saturday: 8PM
Hitman Objective: Last man standing or the most fulfilled contracts at game’s end Area of play: Hotel and hotel properties. No gameplay off the property. Off limits: Game rooms while games are active, the front lobby, and the hotel restaurant. All participants must be pre registered. Players will receive target assignment packets upon registration. The game will start Saturday morning at 7 AM and end at midnight Saturday. All participants must send a recent photo for their contract dossier to ogc_hitman@hotmail.com ONE WEEK before the start of the convention (no later than July 12th). A kill is accomplished by shooting the target with foam dart or touching the target with muzzle of the blaster on the target. Throwing the blaster or darts is not permitted. Valid hits are on the torso, back, groin and buttocks. Hits on legs and arms are not fatal. NO HEADSHOTS. When killed, terminated targets will sign their assassin’s contract as proof of the kill, and hand over their current contract to the assassin. Terminated targets will return all equipment to the drop off point at OGC registration. Assassins also sign the contract for a successful termination and drop off the contract at OGC registration. After two confirmed kills, a hitman has the option to upgrade their weapon. There are three levels of weaponry. Contact the handler for an upgrade. Contact information will be in your assignment packet. Subcontracting hits are not allowed, although using a decoy to bring a target to you or to distract a kill is fully acceptable. The target may shoot back at the assassin. A hit landed on the assassin by the target means that the assassin may not shoot at the target for 15 minutes, allowing the target time to escape. If both the assassin and the target shoot at the same time, or it is unclear which shot landed first, then count it as the target's shot had landed first. In the case of a dispute, contact the handler. Witnesses are recommended. The handlers decision is final. Safety gear and a fully loaded foam-dart blaster will be supplied to you. No outside blasters allowed. There is a $5.00 fee to play and a $5.00 deposit on your blaster and glasses. Lost darts are a dollar each (to prevent littering the hotel with darts). Wearing safety gear is at your discretion but we highly recommend it. Non-participants are not to be shot or used as shields. Liability of injuries rests on the person firing the blaster causing the injury not on the hotel, OGC, or the organizer of the game. The winner will be awarded a prize of the largest caliber NERF Blaster made. Ties will be resolved by supervised duel.
Event Id:M001
Name:Perils in Hanghai!
GM(s):Mike Paine
System:Home Crafted
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Saturday: 2PM
Against this bewildering back ground of Far Eastern intrigue, treachery and a thousand terrors is the amazing never to be - forgotten game of Hanghai Perils at the Gates of DOOM! Kids are welcome and adults that can play like kids are welcome too.
Event Id:R018
Name:Various Adventurer's League games
GM(s):Mike Finke
System:5th Edition D&D
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Friday: 9AM
Friday: 2PM
Friday: 8PM
Saturday: 9AM
Saturday: 2PM
Saturday: 8PM
Sunday: 9AM
Sunday: 2PM
We are running a variety of Adventurers League games for OGC. Games will be run in each slot for Tiers 1-4. There is a mixture of DDAL adventures as well as some CCC. Some Tier 1 and Tier 2 games only run for 2 hours, we do start a second game halfway through those slots. On Saturday afternoon we are hosting a Charity Epic, Ark of the Mountain, to benefit Jasper's Game Day. The epic is only for Tiers 1-3. A full listing of what adventures are being run when and signups for them can be found at https://warhorn.net/events/al-ogc